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Will B. Stevenson

  • HOME
  • GAMES
  • Apsis
  • Stapler Game
  • Snake
  • BOXWARS
  • …  
    • HOME
    • GAMES
    • Apsis
    • Stapler Game
    • Snake
    • BOXWARS
    CONTACT

    Will B. Stevenson

    • HOME
    • GAMES
    • Apsis
    • Stapler Game
    • Snake
    • BOXWARS
    • …  
      • HOME
      • GAMES
      • Apsis
      • Stapler Game
      • Snake
      • BOXWARS
      CONTACT
      •  

        Will B. Stevenson

        Junior Unity Programmer

        VIEW PROJECTS
      • APSIS : Available now on Steam!

         

        Survive as long as possible in this hardcore arcade throwback.

         

         

        Unlock over 20 Ships in this addictive and fun 'just-one-more-round' score chaser.

        BUY IT NOW
        FIND OUT MORE
      • Who Am I?

        I'm Will B. Stevenson, the sole developer/ programmer at Friendpatine Studios.

        I am an Artist/Mathematician with a love for Programming. I started learning how to develop video games in my spare time.

        Feel free to contact me, and send any inquires to my email - I'll  get back to your promptly.

        wbursteve@gmail.com

        CONTACT
      • Maths

        I have a Bachelor of Science (Mathematics) from RMIT University, graduating with Distinction in 2020 (3.7 GPA).

         

        · Internship at "The Florey Institute" utilising R programming. 

        · System Dynamic Modelling.

        · Computer Science (C, R and MatLab).

        · Advanced Programming Techniques (C#, C++ and Java).

        · Modelling Differential Equations.

        · Data Visualisation.

        · Real and Complex Analysis.

        · Machine Learning.

        · Algorithms Programming.

        · 3D Graphics Programming.

        Unity

        I am Independent Game Developer with 5+ years working in the Unity Engine. I have one commercially released project (“Apsis” - Steam, 2022).

         

        · Solo Developer/Programmer. 

        · Unity Engine (Windows, OSX, WebGL).

        · Steamworks API/ Steam Achievements.

        · Game Design/Programming.

        · Programming Complex Behaviours (Orbital Mechanics).

        · UI Design and Implementation.

        · Package Utilisation.

        · Asset Acquisition, Modification and Production.

        · QA and Bug Reporting/Fixing.

        · Post Release Support.

        Cardboard

        I used to be a 3D Cardboard Artist at Boxwars, creating props and sets for Art’s Festivals (local and abroad), Corporate Events, and Film/TV.

         

        · Art Designer. 

        · Working in Team or Solo settings.

        · Delivering Under Time Constraints.

        · Project Management.

        · Abstract Problem Solving.

        · Adaptation to changing briefs/environmental circumstances.

        · AutoCAD/CNC Router Utilisation.

        · Event Coordination.

        · MIPJunior “International Pitch” 2017 (Set/Prop Design – Prior to full-time employment).

      • CONTACT ME

        wbursteve@gmail.com

        Melbourne, Australia

        Will B. Stevenson

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