Maths
I have a Bachelor of Science (Mathematics) from RMIT University, graduating with Distinction in 2020 (3.7 GPA).
· Internship at "The Florey Institute" utilising R programming.
· System Dynamic Modelling.
· Computer Science (C, R and MatLab).
· Advanced Programming Techniques (C#, C++ and Java).
· Modelling Differential Equations.
· Data Visualisation.
· Real and Complex Analysis.
· Machine Learning.
· Algorithms Programming.
· 3D Graphics Programming.
Unity
I am Independent Game Developer with 5+ years working in the Unity Engine. I have one commercially released project (“Apsis” - Steam, 2022).
· Solo Developer/Programmer.
· Unity Engine (Windows, OSX, WebGL).
· Steamworks API/ Steam Achievements.
· Game Design/Programming.
· Programming Complex Behaviours (Orbital Mechanics).
· UI Design and Implementation.
· Package Utilisation.
· Asset Acquisition, Modification and Production.
· QA and Bug Reporting/Fixing.
· Post Release Support.
Cardboard
I used to be a 3D Cardboard Artist at Boxwars, creating props and sets for Art’s Festivals (local and abroad), Corporate Events, and Film/TV.
· Art Designer.
· Working in Team or Solo settings.
· Delivering Under Time Constraints.
· Project Management.
· Abstract Problem Solving.
· Adaptation to changing briefs/environmental circumstances.
· AutoCAD/CNC Router Utilisation.
· Event Coordination.
· MIPJunior “International Pitch” 2017 (Set/Prop Design – Prior to full-time employment).